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Google Chrome version turns 18!

Google just released the latest Stable channel release of Chrome, that brings improvements to both Canvas2D’s speed and WebGL’s reach. With GPU-accelerated Canvas 2D now enabled, web applications like games can now perform even better than a pure software implementation. Google also enables WebGL with a new software-based addition called SwiftShader, a software rasterizer licensed from TransGaming that should help older computers access simple 3D web content.

If you already have Chrome on your computer you will be auto-updated to the latest version today or just visit the download at the source below.

Source: Google Chrome via The Chromium Blog

1 comment:

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